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- Path: elm26.causeway.qub.ac.UK!not-for-mail
- From: u9126937@qub.ac.uk (Uncle Git)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Help needed : 256 colour palette
- Date: 8 Mar 1996 11:38:07 GMT
- Message-ID: <4hp66v$4tm@fu-berlin.de>
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- --
- Hi,
- I`m trying to code a polygon renderer for the amiga that uses the AGA
- 256 color modes and need a bit of help with the GFX side of things. I have a
- double buffered 8 bitplane display open and need a bit of help assigning the
- colour table. As I`m working from 1.3 RKM`s there is not alot of help in ther
- for me. I want to build a colourmap that will allow the most sesitive gradient
- of colours for my render - it`s going to implement both phong and gourard
- shading (probably) so will need to assign a fairly fgine gradiented colourmap.
- I can handle the actuall colour assignments I just need to know the
- method of generating a 256 colour colour table.
- Any help by Email would be very very gratefully accepted......
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- | |
- | Uncle Git - Amigoid, snowboarder and general drunken git. |
- | |
- | Amiga 1200, 060, 10Mb and a pint of Guinness please ... |
- | |
- | .o0O u9126937@qub.ac.uk O0o. |
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